Feral News

Total War: MEDIEVAL II — Kingdoms: Massive Expansion Comes to iOS & Android on November 10th

Kingdoms, the massive expansion for Total War: MEDIEVAL II, comes to iOS & Android on November 10th, featuring four new campaigns in one in-app purchase.

Spanning four centuries and bringing bold new conquests to mobile, Kingdoms further enriches MEDIEVAL II by taking its strategic empire-building and epic warfare to novel, historical settings. Each campaign offers enormous replayability, with 24 playable factions, expanded unit rosters and bespoke game mechanics.

  • Americas: As soon as their ships make land on the shores of the New World, the Conquistadores begin to exploit Mexico’s riches in the name of the Spanish king. But, fuelled by the fury of their warlike gods, the native Aztec, Mayan and Apachean factions defy the invaders at every turn.
  • Britannia: English dominance of the British Isles comes under threat in a brutal five-way power struggle. With old rivals resurgent, internal enemies emboldened and occupied lands in rebellion, the forces of the old order will be tested to the limit.
  • Crusades: The struggle of European rulers to maintain their footholds in Jerusalem and Antioch precipitates a new clash of Christian and Islamic armies for control of the precious Holy Land.
  • Teutonic: As the last bastion of the old gods, Lithuania attracts the unwelcome attention of the Teutonic Order. These ruthless German knights fight to erase paganism from the Baltic lands, but will be met with fierce resistance.

Total War: MEDIEVAL II — Kingdoms lands on November 10th, for $6.99/ €7.99/ £5.99.

Still haven’t tried MEDIEVAL II on mobile? Get the base game today on iOS or Android.

Kislev Endures — Total War: WARHAMMER III Update 6.1 Out Now on macOS and Linux

We hope you packed your warm gauntlets. Total War: WARHAMMER III’s latest update returns to the frozen lands of Kislev to offer a fresh take on the Ice Queen’s dominion.

From sweeping updates to the faction’s technology tree to a complete overhaul of the Supporter race between the Ice Court and the Grand Orthodoxy — this is a Tzardom transformed. Also included is an update to the Devotion system which replaces the local Control mechanic, and a radical new take on the Ataman system for Kislev.

And the Changer of Ways is on the receiving end of some changes of his own, with Tzeentch’s Fragments of Sorcery system receiving a visual and mechanical overhaul.

Also included are two brand new units: The Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for the Ogre Kingdoms, rounding out a bold update to many of the base game’s original factions.

Head to the Total War Dev Blog to get the inside scoop on Kislev and Tzeench 2.0, or to the Full Changelist to see everything that’s included in Update 6.1. Then, update via Steam to see the latest version in action!

Embrace the Chaos in Thrones of Decay — Out Now for Total War: WARHAMMER III on macO & Linux

The latest DLC for the gargantuan strategy title introduces three new Legendary Lords across Nurgle, the Empire and the Dwarfs. They each bring unique campaign mechanics to their respective races, with a brand-new objective in Realm of Chaos. All that, plus new Units and Legendary Heroes to help their races achieve total victory and secure the Nemesis Crown.

Completionists can purchase the entire pack from Steam or the Feral Store for $22.92 / £19.10 / €22.92. Individual lords can be purchased separately on Steam, for $8.99 / £7.49 / €8.99 each.

Also released today is Update 5.0, free to all owners of the game — introducing quality-of-life improvements and bug fixes. For those with a linked CA account, Update 5.0 also adds an extra free Legendary Lord for the Nurgle race, Epidemius.

More information about the Thrones of Decay DLC and the latest update for Total War: WARHAMMER III is available on the Total War Blog.

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