Feral News

Pushing the Limits – Total War: ROME REMASTERED patch 2.0.4 is Out Now

After a successful stint in beta, ROME REMASTERED patch 2.0.4 is now available!

This update brings with it a legion of expanded modding capabilities, as well as a cohort of interface improvements, tweaks to AI, sound and more. The full changelog is far too long to detail here, but you’ll find a complete rundown over on the Total War Blog.

The post-release development of ROME REMASTERED, has focussed on ensuring the game’s legacy rivals that of the great city itself, by empowering a fantastically talented and thriving modding community to make ever more ambitious additions for many years to come.

To that end, previously hardcoded caps to the number of possible cultures, building types and, the one you’ve all been waiting for, factions have now been entirely lifted (well, unless you want more than 4 billion of each!). This, alongside many, many other new capabilities (detailed in the patch notes), opens the door to total conversion mods of a size and scope limited only by the modder’s imagination.

Patch 2.0.4 is the final planned content update for Total War: ROME REMASTERED, but the game will continue to be supported to ensure stability and compatibility as required. Not only that, but we’ve been working directly with a number of modding teams, and as a result, many of them have public releases of their projects going live today. We’ll be sharing their work on Facebook and Twitter in the coming days, so be sure to follow us there.

Kislev Endures — Total War: WARHAMMER III Update 6.1 Out Now on macOS and Linux

We hope you packed your warm gauntlets. Total War: WARHAMMER III’s latest update returns to the frozen lands of Kislev to offer a fresh take on the Ice Queen’s dominion.

From sweeping updates to the faction’s technology tree to a complete overhaul of the Supporter race between the Ice Court and the Grand Orthodoxy — this is a Tzardom transformed. Also included is an update to the Devotion system which replaces the local Control mechanic, and a radical new take on the Ataman system for Kislev.

And the Changer of Ways is on the receiving end of some changes of his own, with Tzeentch’s Fragments of Sorcery system receiving a visual and mechanical overhaul.

Also included are two brand new units: The Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for the Ogre Kingdoms, rounding out a bold update to many of the base game’s original factions.

Head to the Total War Dev Blog to get the inside scoop on Kislev and Tzeench 2.0, or to the Full Changelist to see everything that’s included in Update 6.1. Then, update via Steam to see the latest version in action!

Embrace the Chaos in Thrones of Decay — Out Now for Total War: WARHAMMER III on macO & Linux

The latest DLC for the gargantuan strategy title introduces three new Legendary Lords across Nurgle, the Empire and the Dwarfs. They each bring unique campaign mechanics to their respective races, with a brand-new objective in Realm of Chaos. All that, plus new Units and Legendary Heroes to help their races achieve total victory and secure the Nemesis Crown.

Completionists can purchase the entire pack from Steam or the Feral Store for $22.92 / £19.10 / €22.92. Individual lords can be purchased separately on Steam, for $8.99 / £7.49 / €8.99 each.

Also released today is Update 5.0, free to all owners of the game — introducing quality-of-life improvements and bug fixes. For those with a linked CA account, Update 5.0 also adds an extra free Legendary Lord for the Nurgle race, Epidemius.

More information about the Thrones of Decay DLC and the latest update for Total War: WARHAMMER III is available on the Total War Blog.

Buy on Steam.

Buy on the Feral Store.