Feral News

Pushing the Limits – Total War: ROME REMASTERED patch 2.0.4 is Out Now

After a successful stint in beta, ROME REMASTERED patch 2.0.4 is now available!

This update brings with it a legion of expanded modding capabilities, as well as a cohort of interface improvements, tweaks to AI, sound and more. The full changelog is far too long to detail here, but you’ll find a complete rundown over on the Total War Blog.

The post-release development of ROME REMASTERED, has focussed on ensuring the game’s legacy rivals that of the great city itself, by empowering a fantastically talented and thriving modding community to make ever more ambitious additions for many years to come.

To that end, previously hardcoded caps to the number of possible cultures, building types and, the one you’ve all been waiting for, factions have now been entirely lifted (well, unless you want more than 4 billion of each!). This, alongside many, many other new capabilities (detailed in the patch notes), opens the door to total conversion mods of a size and scope limited only by the modder’s imagination.

Patch 2.0.4 is the final planned content update for Total War: ROME REMASTERED, but the game will continue to be supported to ensure stability and compatibility as required. Not only that, but we’ve been working directly with a number of modding teams, and as a result, many of them have public releases of their projects going live today. We’ll be sharing their work on Facebook and Twitter in the coming days, so be sure to follow us there.

Kislev Endures — Total War: WARHAMMER III Update 6.1 Out Now on macOS and Linux

We hope you packed your warm gauntlets. Total War: WARHAMMER III’s latest update returns to the frozen lands of Kislev to offer a fresh take on the Ice Queen’s dominion.

From sweeping updates to the faction’s technology tree to a complete overhaul of the Supporter race between the Ice Court and the Grand Orthodoxy — this is a Tzardom transformed. Also included is an update to the Devotion system which replaces the local Control mechanic, and a radical new take on the Ataman system for Kislev.

And the Changer of Ways is on the receiving end of some changes of his own, with Tzeentch’s Fragments of Sorcery system receiving a visual and mechanical overhaul.

Also included are two brand new units: The Nan-Gau Grenadiers for Cathay and Gnoblar Flingers for the Ogre Kingdoms, rounding out a bold update to many of the base game’s original factions.

Head to the Total War Dev Blog to get the inside scoop on Kislev and Tzeench 2.0, or to the Full Changelist to see everything that’s included in Update 6.1. Then, update via Steam to see the latest version in action!

Patch Romana — The Imperium Update Brings Massive Control Improvements to ROME: Total War on iOS & Android

Citizens, rejoice! Today sees the release of the Imperium Update to ROME: Total War on iOS & Android.

Marching at the head of this legion of improvements are sweeping reforms to controls and options, bringing the best refinements from Total War: MEDIEVAL II to ROME — including Positioning Mode, Melee Mode and Automatic Deselection customisations.

Generals seeking something closer to the desktop experience can now also relive the glory days of ROME with mouse & keyboard support on iPad and Android.

The Imperium Update’s dominion extends beyond control —there are also a host of gameplay and balance improvements in store. In fact, the full Change Scroll unfurls right down the steps of the Senate. Rather than rolling it all out here, those wishing to know all the details are cordially invited to the Minisite: feral.in/romemobile-imperium

Ready to tighten control over your empire? Head to the App Store or Google Play Store to update today!

The Imperium Update will also be available for Barbarian Invasion and Alexander next week.