Featuring four unique campaigns spanning four centuries of conflict, Kingdoms enriches Total War: MEDIEVAL II by bringing its strategic empire-building and epic warfare to new theatres.
Command a total of 24 playable factions across 4 new campaigns in dramatic historical arenas. Each campaign offers enormous replayability, with expanded unit rosters and bespoke new mechanics.
To find out more, select a campaign:
As Spanish Conquistadors arrive on the shores of Central America, conflict with the existing Mesoamerican empires is inevitable. Determine the future of the New World by leading the conquest or driving the European invaders back into the sea.
Threatened with invasion and riven by ancient rivalries, the British Isles of 1258 are in military and political ferment. Secure England’s borders against threats from without and rebellion within, or lead a challenger nation to reign supreme over these much-contested islands.
On the eve of the Third Crusade, the Holy Land lies divided between Frankish crusader states and Islamic fiefdoms. The stage is set for a colossal clash that will shape the religious and political allegiance of this most cherished of territories.
As the last stronghold of paganism in Europe, Lithuania is surrounded by nations eager for it to see the light of salvation...by any means. Lead the crusading Teutonic Order in a frenzy of conversion and plunder, or help the Grand Duchy cleave to the old gods, protect its lands, and drive back the Christian knights.