DLC
Thrones of Decay
The Thrones of Decay pack introduces 3 new Legendary Lords, for Nurgle, the Empire, and the Dwarfs, usable in both the Realm of Chaos and Immortal Empires campaigns.
Embrace conflict, ingenuity, and decay with a new suite of Legendary Lords, Heroes, Units, and Mechanics to enhance your campaign roster on and off the battlefield. Tamurkhan the Maggot Lord, Elspeth von Draken, and Malakai Makaisson arrive in Total War: WARHAMMER III. They bring unique campaign mechanics to their respective races, with a brand-new objective in Realm of Chaos independent from the Ursun storyline, plus new Units and Legendary Heroes to help them achieve total victory and secure the Nemesis Crown.
Shadows of Change
The Shadows of Change pack introduces 3 new Legendary Lords for Tzeentch, Grand Cathay, and Kislev, usable in both the Realm of Chaos and Immortal Empires campaigns.
Inject new Legendary Lords, Heroes, and Units into your games to vastly expand your methods of play on the campaign map and within battles. The Changeling, Yuan Bo, and Mother Ostankya each bring their own unique campaign mechanics to their races, with goals separate from the Realm of Chaos campaign, and new units to help them pursue victory on their terms.
The Forge of the Chaos Dwarfs
The Forge of the Chaos Dwarfs campaign pack introduces a new brutal race, the Chaos Dwarfs, into Total War: WARHAMMER III, usable in both the Realm of Chaos and Immortal Empires campaigns.
Expand, exploit, and dominate the Warhammer world as Astragoth Ironhand, Drazhoath the Ashen, and Zhatan the Black, collectively boasting unique campaign mechanics, objectives, and units that only the evil minds of the Chaos Dwarfs could forge.
Champions of Chaos
The Champions of Chaos Lords Pack introduces four new playable Legendary Lords to Total War: WARHAMMER III, usable in both the Realm of Chaos and Immortal Empires campaigns.
Embark on campaigns of domination as Valkia the Bloody, Festus the Leechlord, Azazel Prince of Damnation and Vilitch the Curseling.
Ogre Kingdoms
Tough, vicious and driven by ravenous appetites, the Ogre tribes descend from the Mountains of Mourn, their greedy eyes fixed on faraway gold and the tantalising prospect of fresh meat…
As Ogre warlords Greasus Goldtooth and Skrag the Slaughterer, lead an army of brutes, bandits and gluttons to satisfy their hunger for war.
Blood for the Blood God III
Blood for The Blood God brings a number of gory, mature-rated effects to Total War: WARHAMMER III:
Blood spurts
Gory spatter on unit models
Limb and head dismemberment (humanoids and non-legendary characters)
Zombies and Skeletons may continue to fight without arms and heads!
Explosive gibbing from deadly mid-torso strikes
Blood-drenched UI elements
Random, global campaign events that generate greater carnage in battle